[−][src]Struct intel_genxml::gen6::_3dStateSf
Fields
dword_length: u32
_3d_command_sub_opcode: u32
_3d_command_opcode: u32
command_subtype: u32
command_type: u32
vertex_urb_entry_read_offset: u32
vertex_urb_entry_read_length: u32
point_sprite_texture_coordinate_origin: u32
attribute_swizzle_enable: bool
number_of_sf_output_attributes: u32
front_winding: u32
viewport_transform_enable: bool
backface_fill_mode: u32
frontface_fill_mode: u32
global_depth_offset_enable_point: bool
global_depth_offset_enable_wireframe: bool
global_depth_offset_enable_solid: bool
statistics_enable: bool
legacy_global_depth_bias_enable: bool
multisample_rasterization_mode: u32
scissor_rectangle_enable: bool
line_end_cap_antialiasing_region_width: u32
line_width: f32
cull_mode: u32
antialiasing_enable: bool
point_width: f32
point_width_source: u32
vertex_sub_pixel_precision_select: u32
aa_line_distance_mode: u32
triangle_fan_provoking_vertex_select: u32
line_strip_list_provoking_vertex_select: u32
triangle_strip_list_provoking_vertex_select: u32
last_pixel_enable: bool
global_depth_offset_constant: f32
global_depth_offset_scale: f32
global_depth_offset_clamp: f32
attribute: [SfOutputAttributeDetail; 16]
point_sprite_texture_coordinate_enable: u32
constant_interpolation_enable: u32
attribute_0_wrapshortest_enables: u32
attribute_1_wrapshortest_enables: u32
attribute_2_wrapshortest_enables: u32
attribute_3_wrapshortest_enables: u32
attribute_4_wrapshortest_enables: u32
attribute_5_wrapshortest_enables: u32
attribute_6_wrapshortest_enables: u32
attribute_7_wrapshortest_enables: u32
attribute_8_wrapshortest_enables: u32
attribute_9_wrapshortest_enables: u32
attribute_10_wrapshortest_enables: u32
attribute_11_wrapshortest_enables: u32
attribute_12_wrapshortest_enables: u32
attribute_13_wrapshortest_enables: u32
attribute_14_wrapshortest_enables: u32
attribute_15_wrapshortest_enables: u32
Methods
impl _3dStateSf
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pub const DWORD_LENGTH: u32
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pub const AALINEDISTANCE_TRUE: u32
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pub const BACK: u32
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pub const BOTH: u32
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pub const FRONT: u32
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pub const FRONTWINDING_CCW: u32
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pub const FRONTWINDING_CW: u32
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pub const LOWERLEFT: u32
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pub const MSRASTMODE_OFF_PATTERN: u32
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pub const MSRASTMODE_OFF_PIXEL: u32
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pub const MSRASTMODE_ON_PATTERN: u32
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pub const MSRASTMODE_ON_PIXEL: u32
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pub const NONE: u32
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pub const POINT: u32
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pub const SOLID: u32
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pub const STATE: u32
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pub const UPPERLEFT: u32
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pub const VERTEX: u32
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pub const VERTEX_0: u32
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pub const VERTEX_1: u32
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pub const VERTEX_2: u32
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pub const WIREFRAME: u32
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pub const _0_5_PIXELS: u32
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pub const _1_0_PIXELS: u32
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pub const _2_0_PIXELS: u32
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pub const _4_0_PIXELS: u32
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pub const _4_SUB_PIXEL_PRECISION_BITS: u32
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pub const _8_SUB_PIXEL_PRECISION_BITS: u32
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Trait Implementations
impl Default for _3dStateSf
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impl Deserialize for _3dStateSf
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impl<'_> From<&'_ [u32; 20]> for _3dStateSf
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impl Serialize for _3dStateSf
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Auto Trait Implementations
impl RefUnwindSafe for _3dStateSf
impl Send for _3dStateSf
impl Sync for _3dStateSf
impl Unpin for _3dStateSf
impl UnwindSafe for _3dStateSf
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,