[][src]Struct intel_genxml::gen6::_3dStateSf

pub struct _3dStateSf {
    pub dword_length: u32,
    pub _3d_command_sub_opcode: u32,
    pub _3d_command_opcode: u32,
    pub command_subtype: u32,
    pub command_type: u32,
    pub vertex_urb_entry_read_offset: u32,
    pub vertex_urb_entry_read_length: u32,
    pub point_sprite_texture_coordinate_origin: u32,
    pub attribute_swizzle_enable: bool,
    pub number_of_sf_output_attributes: u32,
    pub front_winding: u32,
    pub viewport_transform_enable: bool,
    pub backface_fill_mode: u32,
    pub frontface_fill_mode: u32,
    pub global_depth_offset_enable_point: bool,
    pub global_depth_offset_enable_wireframe: bool,
    pub global_depth_offset_enable_solid: bool,
    pub statistics_enable: bool,
    pub legacy_global_depth_bias_enable: bool,
    pub multisample_rasterization_mode: u32,
    pub scissor_rectangle_enable: bool,
    pub line_end_cap_antialiasing_region_width: u32,
    pub line_width: f32,
    pub cull_mode: u32,
    pub antialiasing_enable: bool,
    pub point_width: f32,
    pub point_width_source: u32,
    pub vertex_sub_pixel_precision_select: u32,
    pub aa_line_distance_mode: u32,
    pub triangle_fan_provoking_vertex_select: u32,
    pub line_strip_list_provoking_vertex_select: u32,
    pub triangle_strip_list_provoking_vertex_select: u32,
    pub last_pixel_enable: bool,
    pub global_depth_offset_constant: f32,
    pub global_depth_offset_scale: f32,
    pub global_depth_offset_clamp: f32,
    pub attribute: [SfOutputAttributeDetail; 16],
    pub point_sprite_texture_coordinate_enable: u32,
    pub constant_interpolation_enable: u32,
    pub attribute_0_wrapshortest_enables: u32,
    pub attribute_1_wrapshortest_enables: u32,
    pub attribute_2_wrapshortest_enables: u32,
    pub attribute_3_wrapshortest_enables: u32,
    pub attribute_4_wrapshortest_enables: u32,
    pub attribute_5_wrapshortest_enables: u32,
    pub attribute_6_wrapshortest_enables: u32,
    pub attribute_7_wrapshortest_enables: u32,
    pub attribute_8_wrapshortest_enables: u32,
    pub attribute_9_wrapshortest_enables: u32,
    pub attribute_10_wrapshortest_enables: u32,
    pub attribute_11_wrapshortest_enables: u32,
    pub attribute_12_wrapshortest_enables: u32,
    pub attribute_13_wrapshortest_enables: u32,
    pub attribute_14_wrapshortest_enables: u32,
    pub attribute_15_wrapshortest_enables: u32,
}

Fields

dword_length: u32_3d_command_sub_opcode: u32_3d_command_opcode: u32command_subtype: u32command_type: u32vertex_urb_entry_read_offset: u32vertex_urb_entry_read_length: u32point_sprite_texture_coordinate_origin: u32attribute_swizzle_enable: boolnumber_of_sf_output_attributes: u32front_winding: u32viewport_transform_enable: boolbackface_fill_mode: u32frontface_fill_mode: u32global_depth_offset_enable_point: boolglobal_depth_offset_enable_wireframe: boolglobal_depth_offset_enable_solid: boolstatistics_enable: boollegacy_global_depth_bias_enable: boolmultisample_rasterization_mode: u32scissor_rectangle_enable: boolline_end_cap_antialiasing_region_width: u32line_width: f32cull_mode: u32antialiasing_enable: boolpoint_width: f32point_width_source: u32vertex_sub_pixel_precision_select: u32aa_line_distance_mode: u32triangle_fan_provoking_vertex_select: u32line_strip_list_provoking_vertex_select: u32triangle_strip_list_provoking_vertex_select: u32last_pixel_enable: boolglobal_depth_offset_constant: f32global_depth_offset_scale: f32global_depth_offset_clamp: f32attribute: [SfOutputAttributeDetail; 16]point_sprite_texture_coordinate_enable: u32constant_interpolation_enable: u32attribute_0_wrapshortest_enables: u32attribute_1_wrapshortest_enables: u32attribute_2_wrapshortest_enables: u32attribute_3_wrapshortest_enables: u32attribute_4_wrapshortest_enables: u32attribute_5_wrapshortest_enables: u32attribute_6_wrapshortest_enables: u32attribute_7_wrapshortest_enables: u32attribute_8_wrapshortest_enables: u32attribute_9_wrapshortest_enables: u32attribute_10_wrapshortest_enables: u32attribute_11_wrapshortest_enables: u32attribute_12_wrapshortest_enables: u32attribute_13_wrapshortest_enables: u32attribute_14_wrapshortest_enables: u32attribute_15_wrapshortest_enables: u32

Methods

impl _3dStateSf[src]

pub const DWORD_LENGTH: u32[src]

pub const AALINEDISTANCE_TRUE: u32[src]

pub const BACK: u32[src]

pub const BOTH: u32[src]

pub const FRONT: u32[src]

pub const FRONTWINDING_CCW: u32[src]

pub const FRONTWINDING_CW: u32[src]

pub const LOWERLEFT: u32[src]

pub const MSRASTMODE_OFF_PATTERN: u32[src]

pub const MSRASTMODE_OFF_PIXEL: u32[src]

pub const MSRASTMODE_ON_PATTERN: u32[src]

pub const MSRASTMODE_ON_PIXEL: u32[src]

pub const NONE: u32[src]

pub const POINT: u32[src]

pub const SOLID: u32[src]

pub const STATE: u32[src]

pub const UPPERLEFT: u32[src]

pub const VERTEX: u32[src]

pub const VERTEX_0: u32[src]

pub const VERTEX_1: u32[src]

pub const VERTEX_2: u32[src]

pub const WIREFRAME: u32[src]

pub const _0_5_PIXELS: u32[src]

pub const _1_0_PIXELS: u32[src]

pub const _2_0_PIXELS: u32[src]

pub const _4_0_PIXELS: u32[src]

pub const _4_SUB_PIXEL_PRECISION_BITS: u32[src]

pub const _8_SUB_PIXEL_PRECISION_BITS: u32[src]

Trait Implementations

impl Default for _3dStateSf[src]

impl Deserialize for _3dStateSf[src]

impl<'_> From<&'_ [u32; 20]> for _3dStateSf[src]

impl Serialize for _3dStateSf[src]

type Out = [u32; 20]

Auto Trait Implementations

impl RefUnwindSafe for _3dStateSf

impl Send for _3dStateSf

impl Sync for _3dStateSf

impl Unpin for _3dStateSf

impl UnwindSafe for _3dStateSf

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.