[][src]Struct intel_genxml::gen5::SfState

pub struct SfState<A: Addr + Default> {
    pub grf_register_count: u32,
    pub kernel_start_pointer: u64,
    pub software_exception_enable: bool,
    pub mask_stack_exception_enable: bool,
    pub illegal_opcode_exception_enable: bool,
    pub floating_point_mode: u32,
    pub thread_priority: u32,
    pub binding_table_entry_count: u32,
    pub single_program_flow: bool,
    pub per_thread_scratch_space: u32,
    pub scratch_space_base_pointer: A,
    pub dispatch_grf_start_register_for_urb_data: u32,
    pub vertex_urb_entry_read_offset: u32,
    pub vertex_urb_entry_read_length: u32,
    pub constant_urb_entry_read_offset: u32,
    pub constant_urb_entry_read_length: u32,
    pub number_of_urb_entries: u32,
    pub urb_entry_allocation_size: u32,
    pub maximum_number_of_threads: u32,
    pub front_winding: u32,
    pub viewport_transform_enable: bool,
    pub setup_viewport_state_offset: A,
    pub destination_origin_vertical_bias: f32,
    pub destination_origin_horizontal_bias: f32,
    pub scissor_rectangle_enable: bool,
    pub _2x2_pixel_triangle_filter_disable: bool,
    pub zero_pixel_triangle_filter_disable: bool,
    pub point_rasterization_rule: u32,
    pub line_end_cap_antialiasing_region_width: u32,
    pub line_width: f32,
    pub fast_scissor_clip_disable: bool,
    pub cull_mode: u32,
    pub antialiasing_enable: bool,
    pub point_width: f32,
    pub point_width_source: u32,
    pub vertex_sub_pixel_precision_select: u32,
    pub sprite_point_enable: bool,
    pub aa_line_distance_mode: u32,
    pub triangle_fan_provoking_vertex_select: u32,
    pub line_strip_list_provoking_vertex_select: u32,
    pub triangle_strip_list_provoking_vertex_select: u32,
    pub last_pixel_enable: bool,
}

Fields

grf_register_count: u32kernel_start_pointer: u64software_exception_enable: boolmask_stack_exception_enable: boolillegal_opcode_exception_enable: boolfloating_point_mode: u32thread_priority: u32binding_table_entry_count: u32single_program_flow: boolper_thread_scratch_space: u32scratch_space_base_pointer: Adispatch_grf_start_register_for_urb_data: u32vertex_urb_entry_read_offset: u32vertex_urb_entry_read_length: u32constant_urb_entry_read_offset: u32constant_urb_entry_read_length: u32number_of_urb_entries: u32urb_entry_allocation_size: u32maximum_number_of_threads: u32front_winding: u32viewport_transform_enable: boolsetup_viewport_state_offset: Adestination_origin_vertical_bias: f32destination_origin_horizontal_bias: f32scissor_rectangle_enable: bool_2x2_pixel_triangle_filter_disable: boolzero_pixel_triangle_filter_disable: boolpoint_rasterization_rule: u32line_end_cap_antialiasing_region_width: u32line_width: f32fast_scissor_clip_disable: boolcull_mode: u32antialiasing_enable: boolpoint_width: f32point_width_source: u32vertex_sub_pixel_precision_select: u32sprite_point_enable: boolaa_line_distance_mode: u32triangle_fan_provoking_vertex_select: u32line_strip_list_provoking_vertex_select: u32triangle_strip_list_provoking_vertex_select: u32last_pixel_enable: bool

Methods

impl<A: Addr + Default> SfState<A>[src]

pub const DWORD_LENGTH: u32[src]

pub const ALTERNATE: u32[src]

pub const BACK: u32[src]

pub const BOTH: u32[src]

pub const FRONT: u32[src]

pub const FRONTWINDING_CCW: u32[src]

pub const FRONTWINDING_CW: u32[src]

pub const HIGH_PRIORITY: u32[src]

pub const IEEE_754: u32[src]

pub const MANHATTAN: u32[src]

pub const NONE: u32[src]

pub const NORMAL_PRIORITY: u32[src]

pub const RASTRULE_UPPER_LEFT: u32[src]

pub const RASTRULE_UPPER_RIGHT: u32[src]

pub const STATE: u32[src]

pub const TRUE: u32[src]

pub const VERTEX: u32[src]

pub const VERTEX_0: u32[src]

pub const VERTEX_1: u32[src]

pub const VERTEX_2: u32[src]

pub const _0_5_PIXELS: u32[src]

pub const _1_0_PIXELS: u32[src]

pub const _2_0_PIXELS: u32[src]

pub const _4_0_PIXELS: u32[src]

pub const _4_SUB_PIXEL_PRECISION_BITS: u32[src]

pub const _8_SUB_PIXEL_PRECISION_BITS: u32[src]

Trait Implementations

impl<A: Addr + Default> Default for SfState<A>[src]

impl Deserialize for SfState<u64>[src]

impl<'_> From<&'_ [u32; 8]> for SfState<u64>[src]

impl<A: Addr + Default> Serialize for SfState<A>[src]

type Out = [u32; 8]

Auto Trait Implementations

impl<A> RefUnwindSafe for SfState<A> where
    A: RefUnwindSafe

impl<A> Send for SfState<A> where
    A: Send

impl<A> Sync for SfState<A> where
    A: Sync

impl<A> Unpin for SfState<A> where
    A: Unpin

impl<A> UnwindSafe for SfState<A> where
    A: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.