[−][src]Struct intel_genxml::gen11::RenderSurfaceState
Fields
cube_face_enable_positive_z: bool
cube_face_enable_negative_z: bool
cube_face_enable_positive_y: bool
cube_face_enable_negative_y: bool
cube_face_enable_positive_x: bool
cube_face_enable_negative_x: bool
media_boundary_pixel_mode: u32
render_cache_read_write_mode: u32
sampler_l2_bypass_mode_disable: bool
vertical_line_stride_offset: u32
vertical_line_stride: u32
tile_mode: u32
surface_horizontal_alignment: u32
surface_vertical_alignment: u32
surface_format: u32
surface_array: bool
surface_type: u32
surface_qpitch: u32
base_mip_level: f32
mocs: u32
enable_unorm_path_in_color_pipe: bool
width: u32
height: u32
surface_pitch: u32
tile_address_mapping_mode: u32
depth: u32
multisample_position_palette_index: u32
number_of_multisamples: u32
multisampled_surface_storage_format: u32
render_target_view_extent: u32
minimum_array_element: u32
render_target_and_sample_unorm_rotation: u32
mip_count_lod: u32
surface_min_lod: u32
mip_tail_start_lod: u32
coherency_type: u32
tiled_resource_mode: u32
ewa_disable_for_cube: bool
y_offset: u32
x_offset: u32
auxiliary_surface_mode: u32
y_offset_for_u_or_uv_plane: u32
auxiliary_surface_pitch: u32
auxiliary_surface_qpitch: u32
x_offset_for_u_or_uv_plane: u32
separate_uv_plane_enable: bool
resource_min_lod: f32
shader_channel_select_alpha: ShaderChannelSelect
shader_channel_select_blue: ShaderChannelSelect
shader_channel_select_green: ShaderChannelSelect
shader_channel_select_red: ShaderChannelSelect
memory_compression_enable: bool
memory_compression_mode: u32
surface_base_address: A
quilt_width: u32
quilt_height: u32
clear_value_address_enable: bool
auxiliary_surface_base_address: A
auxiliary_table_index_for_media_compressed_surface: u32
y_offset_for_v_plane: u32
x_offset_for_v_plane: u32
red_clear_color: i32
clear_color_conversion_enable: u32
clear_value_address: A
green_clear_color: i32
blue_clear_color: i32
alpha_clear_color: i32
Methods
impl<A: Addr + Default> RenderSurfaceState<A>
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pub const DWORD_LENGTH: u32
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pub const AUX_APPEND: u32
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pub const AUX_CCS_D: u32
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pub const AUX_CCS_E: u32
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pub const AUX_HIZ: u32
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pub const AUX_NONE: u32
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pub const GEN10: u32
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pub const GEN9: u32
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pub const GPU_COHERENT: u32
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pub const HALIGN_16: u32
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pub const HALIGN_4: u32
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pub const HALIGN_8: u32
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pub const HORIZONTAL: u32
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pub const IA_COHERENT: u32
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pub const INTERLACED_FRAME: u32
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pub const LINEAR: u32
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pub const MSFMT_DEPTH_STENCIL: u32
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pub const MSFMT_MSS: u32
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pub const MULTISAMPLECOUNT_1: u32
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pub const MULTISAMPLECOUNT_16: u32
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pub const MULTISAMPLECOUNT_2: u32
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pub const MULTISAMPLECOUNT_4: u32
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pub const MULTISAMPLECOUNT_8: u32
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pub const NONE: u32
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pub const NORMAL_MODE: u32
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pub const PROGRESSIVE_FRAME: u32
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pub const READ_WRITE_CACHE: u32
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pub const SURFTYPE_1D: u32
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pub const SURFTYPE_2D: u32
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pub const SURFTYPE_3D: u32
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pub const SURFTYPE_BUFFER: u32
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pub const SURFTYPE_CUBE: u32
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pub const SURFTYPE_NULL: u32
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pub const SURFTYPE_STRBUF: u32
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pub const TILEYF: u32
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pub const TILEYS: u32
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pub const VALIGN_16: u32
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pub const VALIGN_4: u32
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pub const VALIGN_8: u32
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pub const VERTICAL: u32
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pub const WMAJOR: u32
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pub const WRITE_ONLY_CACHE: u32
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pub const XMAJOR: u32
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pub const YMAJOR: u32
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pub const _0DEG: u32
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pub const _180DEG: u32
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pub const _270DEG: u32
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pub const _4KB: u32
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pub const _64KB: u32
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pub const _90DEG: u32
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Trait Implementations
impl<A: Addr + Default> Default for RenderSurfaceState<A>
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impl Deserialize for RenderSurfaceState<u64>
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impl<'_> From<&'_ [u32; 16]> for RenderSurfaceState<u64>
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impl<A: Addr + Default> Serialize for RenderSurfaceState<A>
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Auto Trait Implementations
impl<A> RefUnwindSafe for RenderSurfaceState<A> where
A: RefUnwindSafe,
A: RefUnwindSafe,
impl<A> Send for RenderSurfaceState<A> where
A: Send,
A: Send,
impl<A> Sync for RenderSurfaceState<A> where
A: Sync,
A: Sync,
impl<A> Unpin for RenderSurfaceState<A> where
A: Unpin,
A: Unpin,
impl<A> UnwindSafe for RenderSurfaceState<A> where
A: UnwindSafe,
A: UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,