[−][src]Struct intel_genxml::gen11::RenderSurfaceState
Fields
cube_face_enable_positive_z: boolcube_face_enable_negative_z: boolcube_face_enable_positive_y: boolcube_face_enable_negative_y: boolcube_face_enable_positive_x: boolcube_face_enable_negative_x: boolmedia_boundary_pixel_mode: u32render_cache_read_write_mode: u32sampler_l2_bypass_mode_disable: boolvertical_line_stride_offset: u32vertical_line_stride: u32tile_mode: u32surface_horizontal_alignment: u32surface_vertical_alignment: u32surface_format: u32surface_array: boolsurface_type: u32surface_qpitch: u32base_mip_level: f32mocs: u32enable_unorm_path_in_color_pipe: boolwidth: u32height: u32surface_pitch: u32tile_address_mapping_mode: u32depth: u32multisample_position_palette_index: u32number_of_multisamples: u32multisampled_surface_storage_format: u32render_target_view_extent: u32minimum_array_element: u32render_target_and_sample_unorm_rotation: u32mip_count_lod: u32surface_min_lod: u32mip_tail_start_lod: u32coherency_type: u32tiled_resource_mode: u32ewa_disable_for_cube: booly_offset: u32x_offset: u32auxiliary_surface_mode: u32y_offset_for_u_or_uv_plane: u32auxiliary_surface_pitch: u32auxiliary_surface_qpitch: u32x_offset_for_u_or_uv_plane: u32separate_uv_plane_enable: boolresource_min_lod: f32shader_channel_select_alpha: ShaderChannelSelectshader_channel_select_blue: ShaderChannelSelectshader_channel_select_green: ShaderChannelSelectshader_channel_select_red: ShaderChannelSelectmemory_compression_enable: boolmemory_compression_mode: u32surface_base_address: Aquilt_width: u32quilt_height: u32clear_value_address_enable: boolauxiliary_surface_base_address: Aauxiliary_table_index_for_media_compressed_surface: u32y_offset_for_v_plane: u32x_offset_for_v_plane: u32red_clear_color: i32clear_color_conversion_enable: u32clear_value_address: Agreen_clear_color: i32blue_clear_color: i32alpha_clear_color: i32Methods
impl<A: Addr + Default> RenderSurfaceState<A>[src]
pub const DWORD_LENGTH: u32[src]
pub const AUX_APPEND: u32[src]
pub const AUX_CCS_D: u32[src]
pub const AUX_CCS_E: u32[src]
pub const AUX_HIZ: u32[src]
pub const AUX_NONE: u32[src]
pub const GEN10: u32[src]
pub const GEN9: u32[src]
pub const GPU_COHERENT: u32[src]
pub const HALIGN_16: u32[src]
pub const HALIGN_4: u32[src]
pub const HALIGN_8: u32[src]
pub const HORIZONTAL: u32[src]
pub const IA_COHERENT: u32[src]
pub const INTERLACED_FRAME: u32[src]
pub const LINEAR: u32[src]
pub const MSFMT_DEPTH_STENCIL: u32[src]
pub const MSFMT_MSS: u32[src]
pub const MULTISAMPLECOUNT_1: u32[src]
pub const MULTISAMPLECOUNT_16: u32[src]
pub const MULTISAMPLECOUNT_2: u32[src]
pub const MULTISAMPLECOUNT_4: u32[src]
pub const MULTISAMPLECOUNT_8: u32[src]
pub const NONE: u32[src]
pub const NORMAL_MODE: u32[src]
pub const PROGRESSIVE_FRAME: u32[src]
pub const READ_WRITE_CACHE: u32[src]
pub const SURFTYPE_1D: u32[src]
pub const SURFTYPE_2D: u32[src]
pub const SURFTYPE_3D: u32[src]
pub const SURFTYPE_BUFFER: u32[src]
pub const SURFTYPE_CUBE: u32[src]
pub const SURFTYPE_NULL: u32[src]
pub const SURFTYPE_STRBUF: u32[src]
pub const TILEYF: u32[src]
pub const TILEYS: u32[src]
pub const VALIGN_16: u32[src]
pub const VALIGN_4: u32[src]
pub const VALIGN_8: u32[src]
pub const VERTICAL: u32[src]
pub const WMAJOR: u32[src]
pub const WRITE_ONLY_CACHE: u32[src]
pub const XMAJOR: u32[src]
pub const YMAJOR: u32[src]
pub const _0DEG: u32[src]
pub const _180DEG: u32[src]
pub const _270DEG: u32[src]
pub const _4KB: u32[src]
pub const _64KB: u32[src]
pub const _90DEG: u32[src]
Trait Implementations
impl<A: Addr + Default> Default for RenderSurfaceState<A>[src]
impl Deserialize for RenderSurfaceState<u64>[src]
impl<'_> From<&'_ [u32; 16]> for RenderSurfaceState<u64>[src]
impl<A: Addr + Default> Serialize for RenderSurfaceState<A>[src]
Auto Trait Implementations
impl<A> RefUnwindSafe for RenderSurfaceState<A> where
A: RefUnwindSafe,
A: RefUnwindSafe,
impl<A> Send for RenderSurfaceState<A> where
A: Send,
A: Send,
impl<A> Sync for RenderSurfaceState<A> where
A: Sync,
A: Sync,
impl<A> Unpin for RenderSurfaceState<A> where
A: Unpin,
A: Unpin,
impl<A> UnwindSafe for RenderSurfaceState<A> where
A: UnwindSafe,
A: UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,